Everything is always available to everyone for free. I don't put any of my work behind a Patreon paywall. It only applies to traps built by the player. If a pawn of any kind (humanlike or regular animal) touches a trap and it is any faction other than the player's faction (even if that faction isn't an enemy faction), this will make the trap go off. Trap all non-player faction pawns of any kind It only applies for traps placed by the player. If a wild man or an animal that hasn't been tamed by any faction touches a trap, this will spring the trap. This is the same as "enable friendly fire for prisoners of the same faction" except it does it for slaves. It is recommended that you enable this option but it is off by default. This option will make traps spring in that situation instead. Unrecruited prisoners get trapped by default but if you jail one of your own pawns, if they go on a prison break and go over a trap, the trap doesn't spring. Enable friendly fire for prisoners of the same faction
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